using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameRoot : MonoBehaviour
{
    
    private void Awake()
    {    
        ConfigManager.Instance.Awakes();
        PanelManager.Instance.LoadAllPanel();
        LoginController.Instance.InitRoot();
        MainGamePanelControlle.Instance.InitRoot();
        ShopController.Instance.Init();
        ChooesRoleCtrl.Instance.InitChooseRoleApp();
        BagCtrl.Instance.InitBag();
        DontDestroyOnLoad(gameObject);
    }
    private void Update()
    {
        
    }
}
